The developers created desktop and web versions of the service using Unity graphic engine and WebStorm IDE. It was important to create attractive and intuitive infographics for the best user experience. And with Unity, the team managed to do so. Git was used for the version control while MySQl - to handle all the data.
Mobalytics creates a feedback loop that covers all aspects of gamers’ improvement process. The service provides gamers with personalized Gamer Performance Index (GPI) and advice based on their playing style. Mobalytics also gives PRE and POST game information, which is essential to players’ performance. While users focus on gaming, the service gathers all information to provide them with constant insights. Mobalytics makes it easier for gamers to succeed.
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